Video Games

I worked as the matte painter and vista artist for Ready at Dawn Studios for their Ps4 Exclusive title, “The Order: 1886.”  I was responsible for modeling and texturing LOD assets, creating shaders, arranging overall vista composition, scripting in vehicles and moving clouds, and painting HDRI skydomes.  It was a huge undertaking managing all the vista levels and requiring collaboration with many departments.  A lot of work on the vistas were also done by concept artists Martin Bergstrom. and Brandon Bien.  Below are some of the vistas that I worked.  In the images, the foreground environment art was done by the environment team.  You can see more detailed breakdowns on https://www.artstation.com/artist/ethanayervfx.

 

may_010_vista_web_edit_v02

 

may_010_vista_web_edit_v02_ao

 

may_010_vista_web_edit_v01

 

may_010_vista_web_edit_v01_ao

 

may_035_vista_web_edit_v01

 

may_035_vista_web_edit_v01_ao

 

wch_070_vista_web_edit_v03

 

wch_070_vista_web_edit_v03_ao

 

wch_070_vista_web_edit_v01

 

wch_070_vista_web_edit_v01_ao

 

frl_010_vista_web_edit_v03

 

frl_010_vista_web_edit_v03_ao

 

frl_010_vista_web_edit_v02

 

air_010

 

bwy_yards

 

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