I worked as the matte painter and vista artist for Ready at Dawn Studios for their Ps4 Exclusive title, “The Order: 1886.” I was responsible for modeling and texturing LOD assets, creating shaders, arranging overall vista composition, scripting in vehicles and moving clouds, and painting HDRI skydomes. It was a huge undertaking managing all the vista levels and requiring collaboration with many departments. A lot of work on the vistas were also done by concept artists Martin Bergstrom. and Brandon Bien. Below are some of the vistas that I worked. In the images, the foreground environment art was done by the environment team. You can see more detailed breakdowns on https://www.artstation.com/artist/ethanayervfx.